Day: May 28, 2014

Game Analysis – Surber vs. Boyer 2013

For four years, Lucas Boyer and I occasionally discussed our love for chess and vowed to play each other. Each time we would agree to play, some work commitment would prevent the match from taking place. When his time in Dayton came to an end, the two of us made a point to sit down at the board and play the match we had always talked about. I gave him choice of color and he selected black. The game was played in the Mental Health Clinic at Wright-Patterson Medical Center and ended in a 1-0 checkmate after 38 moves.

This is my analysis in conjunction with analysis from Deep Fritz 14.

A game that I liked (ChessBase 12)

[Event “Friendly Game”] [Site “Wright-Patterson AFB, Ohio”] [Date “2013.12.13”] [Round “?”] [White “Surber, Wesley A”] [Black “Boyer, Lucas A”] [Result “1-0”] [ECO “B11”] [Annotator “Deep Fritz 14 x64 (30s)”] [PlyCount “75”] [EventDate “2013.??.??”] [EventCountry “USA”] [SourceDate “2014.05.09”] {B11: Caro-Kann: Two Knights Variation} 1. e4 c6 2. Nc3 {last book move} e6 3. Bc4 (3. Nf3 d5 $14) 3… d5 {Black threatens to win material: d5xc4} 4. d3 $4 { Deep Fritz recommended 4.Bb3, but my intentions here were to challenge his queen immediately at the onset of the game. I was unsure of how strong a player he was and wanted to ensure that I went into the challenge with a fighting spirit.} (4. Bb3 a5 5. exd5 exd5 6. Qe2+ Be7 $11) 4… Qb6 {Loses material} 5. Nf3 $4 {with this move White loses his initiative} (5. Bb3 Be7 $14 ) 5… Bc5 {Black threatens to win material: Bc5xf2} 6. O-O $4 {Deep Fritz recommended 6.d4 and it was definitely a better move than castling at that moment. However, I felt that I still maintained some initiative and had to put my King to safety before he built his attacking line.} (6. d4 Bxd4 7. Nxd4 dxc4 $11) 6… Nf6 7. e5 (7. Bb3 Be7 $14) 7… Ng4 8. Na4 $4 {releasing the pressure on the opponent} (8. d4 $142 Be7 9. Bd3 $16) 8… Bxf2+ 9. Rxf2 $4 { This was one of the worst moves of the game for me. Sacrificing the Rook on f1 made things much more difficult when 9. Kh1 Qb4 would have been much stronger.} (9. Kh1 $142 Qb4 10. Bb3 $15) 9… Qxf2+ 10. Kh1 b5 11. Nc5 (11. Bxb5 {cannot undo what has already been done} cxb5 12. Nc3 b4 $19) 11… O-O 12. b4 (12. Bb3 {cannot change destiny} Qxc5 13. d4 Qe7 $19) 12… g6 13. h3 Nh6 14. Ng5 $4 {My goal with 14. Ng5 was to put pressure on the f7 and h7 squares, but I missed 14. Bxh6.} (14. Bxh6 $142 bxc4 15. Qc1 $16) 14… f6 15. exf6 $4 {solves nothing} (15. Nge4 $142 Qh4 16. Nxf6+ Rxf6 17. exf6 $17) 15… Rxf6 16. Bb2 (16. Bb3 Nf5 17. Qg1 Ng3+ 18. Kh2 Qxg1+ 19. Kxg1 $19) 16… Rf4 17. Be5 $4 {Threatening 17…Qf1+ 18. Qxf1 Rxf1+} (17. Ngxe6 $142 Bxe6 18. Nxe6 $17) 17… Nf5 18. Bxf4 (18. Bb3 Ng3+ 19. Kh2 Nf1+ 20. Kh1 Rf5 $19) 18… Qxf4 19. a4 (19. Qg4 {there is nothing else anyway} Qe3 20. Nf3 bxc4 21. Re1 $19) 19… Ng3+ 20. Kg1 Qxg5 21. Kh2 (21. axb5 {does not improve anything} Qe3+ 22. Kh2 Ne2 $19) 21… Qe5 22. axb5 (22. d4 {doesn’t change anything anymore} Nf1+ 23. Kg1 Qh2+ 24. Kxf1 bxc4 $19) 22… a5 23. bxa5 (23. d4 {is the last straw} Qf4 24. Qe1 dxc4 25. Qxg3 Qxg3+ 26. Kxg3 cxb5 27. Kf4 $19) 23… cxb5 24. Bxb5 (24. d4 {doesn’t get the cat off the tree} Nf1+ 25. Kg1 Qe3+ 26. Kxf1 bxc4 $19) 24… Qd6 25. d4 (25. Na4 {does not help much} Bd7 26. Nb6 Rxa5 (26… Bxb5 $6 {is the weaker alternative} 27. Nxa8 Nc6 28. Qe1 Ne2+ 29. g3 $19) 27. Nxd7 Rxb5 (27… Nxd7 $6 28. Rxa5 Ne4+ 29. Kg1 Qb6+ 30. d4 Qxa5 31. Bxd7 $17) 28. Nf6+ Kf8 $19) 25… Ba6 26. Rb1 (26. Nxa6 Nxa6 (26… Rxa6 $6 27. Bxa6 Nxa6 28. Kg1 $11) 27. Kg1 Nc7 $19) 26… Nf5+ 27. Kg1 Ne3 28. Qd2 Qf4 29. Nxe6 Bxb5 {This was the defining move of the game. Boyer was unable to recover from the mental distress of losing his Queen unintentionally.} 30. Nxf4 Nc4 {Attacks the isolani on a5} 31. Qb4 (31. Rxb5 $6 {is impossible} Nxd2 32. Nxd5 Nc6 $15) 31… Ba6 32. Nxd5 (32. Qe7 Nc6 33. Qe6+ Kg7 34. Qxc6 Rg8 35. Qxa6 Nb6 36. axb6 Kh6 37. b7 Rf8 38. b8=Q Rf6 39. Rb6 Rxb6 40. Qf8+ Kg5 41. Ne6+ Kh4 42. Qh6+ Kg3 43. Qg5#) 32… Nc6 33. Qc5 (33. Ne7+ $142 {might be the shorter path} Nxe7 34. Qxe7 $18) 33… N6xa5 34. Nf6+ (34. Qe7 Rf8 35. Nf6+ Rxf6 36. Rb8+ Bc8 37. Rxc8+ Rf8 38. Rxf8#) 34… Kg7 35. Rf1 (35. Qe7+ Kh6 36. Ng4+ Kh5 37. g3 Bb7 38. Qh4#) 35… Rc8 36. Qe7+ Kh6 37. Qxh7+ Kg5 38. h4# (38. Ne4#) 1-0

NATO Championship

The last chance for American military personnel to submit nominations for the NATO Championship in September in Quebec is fast approaching! The deadline for submissions is 1-Jun-14, which is Sunday! Contact Colonel David Hater if you are interested in joining the team. The Department of Defense does not fund participation in this tournament, so participants are expected to pay their way. See below for complete details.

The following was originally posted on the United States Chess Federation’s website.

If you are interested in playing in the NATO Championship from 8-12 September in Quebec, Canada, please contact Colonel David Hater at dhater1@aol.com. Note that the Department of Defense no longer funds participation in this tournament so players should expect to pay all their own transportation and tournament expenses. Eligibility rules and details on how the team are below. Colonel Hater is also available to answer any questions.

The deadline to self-nominate for consideration for a spot on the team is June 1st, 2014. We expect the team would be announced no later then the end of June and acceptance and payment of entry fee would be due not later than July 20th, 2014.

Memorandum for: Active Duty, Reserve, and Select Retired Member of the US Armed Forces, and DoD Government Civilians Subject: The U.S. Team for the annual NATO Chess Championships (Draft #2)

  1. Purpose. To prescribe the procedures the U.S. military chess community will use to identify and select the 8-Player team that represents the U.S. Armed Forces in the annual NATO Chess Championships (NCC). The NCC usually occurs in September or October.

  2. Team Composition.

    a. Team Size. Under current NCC rules, each NATO nation’s Armed Forces team may consist of a maximum of 8 players. Additionally, each team may send up to three (3) more players who meet the criteria described in paragraph 2b.

    b. SPECIAL EXCEPTION. An exception to the rule in paragraph 2a occurs when a player has participated in at least eight (8) previous NCCs. Players meeting this criteria are eligible to participate, if allowed by the Event Organizer (e.g. the host nation). This “exception” can vary from year-to-year, as it is the Event Organizer’s prerogative based on the venue (size of the playing area) and other factors. The rules are the same for all NATO nations. Players meeting this exception do not count against the 8-player size of a nation’s contingent, nor are they required to meet the specifications of paragraph 4 (Selection of Players).

    c. Team Captain. The US contingent will select its own Team Captain by agreement among the participating players. The Team Captain may or may not be the most “senior” person in military rank, as another player may have significantly greater NCC experience. The Team Captain will identify him/herself by email to the Chair of the Military Chess Committee no later than 60 days before the next NCC.

  3. Player Eligibility. Players should be expected to be asked to provide proof of their eligibility.

    a. USCF Membership. All players must be current members of the USCF at the time they are selected for the tournament, and must maintain their membership through the date of the NCC. Players also must have a FIDE ID number, which usually is obtained from having participated previously in a FIDE-rated tournament. Players without a FIDE ID number can request a number by contacting the FIDE Associate in the USCF Office (see www.uschess.org).

    b. Employment. All players must be members of the Active Component or Reserve Component of the U.S. Armed Forces. Retirees also are eligible if their retirement date was no more than one year before the NCC. DoD Civilian employees are eligible, and retired DoD Civilians have the same retirement criteria as military players.

  4. Selection of Players. The intent of these procedures is to facilitate selecting and fielding the strongest possible U.S. Armed Forces team. The U.S. team will contain up to eight (8) players identified using the criteria below.

    a. USCF or FIDE Rating. This criteria will be used to determine up to 6 of the 8 positions on the U.S. Team. A player’s “rating” is the highest of his/her FIDE or USCF Regular Rating within the previous year that ends three months before the next NCC. For example, if the next NCC Tournament begins in September, then the “Rating Year” is from July of the previous year through June of the current year. For FIDE ratings, the rating is the rating shown on a player’s “Monthly Progress Chart” on the FIDE web site (www.fide.com). For USCF ratings, the rating is the rating published in the monthly USCF Rating Supplement (www.uschess.org/msa). Ratings after the 3-month cut-off date cannot be used to bump another player from the Player List. Blitz or Quick Ratings do not count.

    b. Team Captain / Military Chess Committee Nominations. The Team Captain and Military Chess Committee reserve the right to appoint the remaining two (2) positions on the U.S. Team. If this appointment process is not used, then the rating criteria above will apply to determine the remaining 2 players.

    c. Participation in the annual US Armed Forces Open (USAFO) Chess Tournament. The USAFO is held Columbus Day weekend each October. Participation in the USAFO demonstrates a player’s commitment to Military Chess.

    d. Service-level Chess Championships. If a military service holds its own Service-level championship tournament (e.g. the Air Force Open Chess Championships), participants are eligible for the same 50 point bonus described above. The Military Chess Committee Service-level Championships be “open” as opposed to “invitational.”

    e. BONUS POINTS for Player’s USCF or FIDE Ratings. Because the intent of the selection criteria is to “reward” players who are active in tournaments, especially military tournaments, the following “bonus points” can be added to each player’s rating. The maximum number of points any player can receive is 150. A player’s “Adjusted Rating” becomes the rating used for selection purposes. Players are responsible for identifying their eligibility for all Bonus Rating Points.

  5. How to get Selected. The Military Chess Committee does not select the players. Rather, the process is one of self-nomination among colleagues who desire to play in the next NCC.

    a. Who to contact. The best way to self-nominate is to contact the Team Captain of the previous year’s U.S. NCC team. That person probably knows who is assembling the coming year’s team. To find last year’s NCC team captain, contact the USCF Membership Services and ask for the contact information of the Chair of the Military Chess Committee. The Chair can assist a player in contacting the right person involved with building the team.

    b. Self-Nomination and Cut-off Date. Players must self-nominate and provide proof of their eligibility and rating (including Bonus Points), by the 1st of the month that is three (3) months before the next NCC. For example, if the NCC is scheduled for September, then eligible players must self-nominate by June 1st.

    c. List of Selected Players.

    [1] No later than 60 days before the NCC, the Team Captain will provide the Chair of the Military Chess Committee with his/her list of players (see example format below). The Military Chess Committee recommends the Player List contain several Alternates to cover instances where a primary Team Member decides to withdraw his/her name.

    [2] The Team Captain will sort the Player List according to FIDE/USCF Rating or Adjusted Rating sequence. Players who meet the Special Exception criteria in paragraph 2a (8-time or more participant in the NCC) will be shown at the bottom of the Player List, regardless of their rating.)

    [3] The Chair of the Military Chess Committee will arrange to have the Player List published on an appropriate page of the USCF Web Site. The list is considered final unless changed by agreement between the Team Captain and the Chair of the Military Chess Committee. The Chair is obligated to “validate” the Team Captain’s proposed change(s) and to have the published list update on the USCF web site.

  6. Costs. There is no guaranteed source of funding from the USCF or any DoD organization. Eligible players should assume they will fund their own travel and entry fees. The Entry Fee for the NCC usually includes lodging and meals.

    a. Entry Fee Deadline. The U.S. Team Captain will establish and notify players of the deadline for payment of required NCC entry fees. Normally, these fees are payable directly to the Team Captain; s/he has the responsibility to get them to the Event Organizer. Players should expect that Entry Fees are non-refundable except in the most extreme cases (e.g. military deployment, family emergency).

  7. Appeals Process. Players who wish to appeal their eligibility requirements or the names on the Players List should contact the Chair of the Military Chess Committee. Appeals received less than 45 days prior to the start of the NCC probably cannot be acted upon, especially if they impact the travel and costs of a player already on the list.

  8. Point of Contact. The point of contact for this document is the Chair of the Military Chess Committee. S/he can be reached through the USCF Office at 931-787-1234.

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